Tuesday 22 June 2010

Re-render

Did it again but i still didn't set the texture id right on the mirror but this is a much higher quality render about 2 and a half hours to finish rendering, did it when i was at college doing my test (i passed)

Monday 21 June 2010

I created a room :)

This is some thing i did at home its using mental ray again like the glass but this time i decided to make some thing a little harder than a glass there is still one problem the thing in the top left hand corner is meant to be a mirror but it didn't work when rendering, i no how to solve this problem but i was rendering this one frame out for more than a hour so i decided just to leave it.


Thursday 17 June 2010

First render

This is my first render of my green house it is it textured but i think it is very good and doing the textures at the mo. Also there is odd line all over the place this is because i have not welded it together yet also to save me time I'm going to take some of the roof out

Friday 11 June 2010

Thursday 10 June 2010

Ship finished


This is a render of my ship


This is my ship animated and i also created an environment (docking area) to go with it and just for fun it brakes to little bits at the end (where is a partical effect of the engine but you cant see it on this little window :P)

Tuesday 8 June 2010

Hammer time (fracture test)

This is using a reactor helper called fracture it is not finished this still some bugs like the hammer gets smashed to little bits but a little block of it does not fall but it takes a long time to animate it because of all the faces so i will sort it out later and i think i should of set it to 150 frames so stuff had time to settle also its a little to shinny on the inside of the bricks so i should sort the textures on them too.