Thursday 17 February 2011

Double Negative

Lewis is a mid level 3d modeler at the moment he is working at Double negative on multiple  projects he does a very specific job of adding veins and extra detail to models to give them a more realistic feel. He also talked about how he got into the industry which was very interesting because he started as a runner and he explained what a runner does (going from one company to any partner one with information and test renders) then moved up to render supervisor and then to a low level model then seven years later he got to mid level modeling. He also talked about the different stages of modeling and all the other more boring stuff that need to be done in order for the end product to be good. He also broke down the different levels of production on films like harry potter showing how they went from the roar footage to adding all the CG and and camera effects.


Wednesday 16 February 2011

Channel 4 advert


This is the channel 4 advert which Lewis also worked on it was much cheaper than the Fox's one only costing £250,000 he said this was much easy to make because channel 4 knew what they want. One thing i didn't realise is about 50% of the building in that advert are CG because they needed to make the important CG building (that make up the channel 4 logo) fit in more they also had to add in a CG copter to cast shadows on the CG buildings.

Fox's Biscuit advert


This is the fox's advert its one of the things that was talked about with Lewis in are lecture was this advert he said it was one of the most complex things he had worked on because of the company would not make there mind up about the design they wanted first they wanted a bull dog then they thought a panda was a good idea but then he liked them both so decided he wanted them to try and merge the dog and panda (which didn't look so nice) in the end they spent around one and a half million on this 10 second advert but they did get it done on deadline but they had to pull resources from all over the company.

Saturday 5 February 2011

Desk 3ds max

There is not much missing just the keyboard, mouse and Xbox controllers. I have also added a screen shot at the bottom of the post, showing the scene in 3ds max. I am very happy with how it turned out the only problem i can see is the button on the Xbox, the shadows in the scene have just made it look like a hole and not a round indentation i would of sorted this but only noticed it after the render had finished. I think that I have developed a lot of my 3ds max skills in the process. I don't think i will finish this scene because i have other work i need to do and i am happy with how it is now, if a bit empty