Did it again but i still didn't set the texture id right on the mirror but this is a much higher quality render about 2 and a half hours to finish rendering, did it when i was at college doing my test (i passed)
This is some thing i did at home its using mental ray again like the glass but this time i decided to make some thing a little harder than a glass there is still one problem the thing in the top left hand corner is meant to be a mirror but it didn't work when rendering, i no how to solve this problem but i was rendering this one frame out for more than a hour so i decided just to leave it.
This is my first render of my green house it is it textured but i think it is very good and doing the textures at the mo. Also there is odd line all over the place this is because i have not welded it together yet also to save me time I'm going to take some of the roof out
This is my ship animated and i also created an environment (docking area) to go with it and just for fun it brakes to little bits at the end (where is a partical effect of the engine but you cant see it on this little window :P)
This is using a reactor helper called fracture it is not finished this still some bugs like the hammer gets smashed to little bits but a little block of it does not fall but it takes a long time to animate it because of all the faces so i will sort it out later and i think i should of set it to 150 frames so stuff had time to settle also its a little to shinny on the inside of the bricks so i should sort the textures on them too.