ok this was more of a pain than i thought my main problem was my computer did something to the smoke which made it take 10 minutes to render a frame. So as you can see i decided to turn it off. This 10 second animation was 300 frames and i spent around a 1 hour 30 minutes rendering it. I rendered it out in HD because the last animation i did was bad quality so i also spent 13 minutes uploading it to youtube.
Tuesday, 22 March 2011
Monday, 21 March 2011
Render of my train
This is a render of my train with all the textures applied (apart from the wheels) i used a texture mode called Architectural with a UVW map. I used two omni one dark green on the left at 0.9 multiplier and the one on the right is white with a multiplier 1.0 using ray tracing shadows on both. I'm taking it home to render a animation of it spinning (like the last vid i uploaded) this is to show the reflections. I'm doin this because it takes 1min 4sec to render one frame at college and i need to render 300 so im hoping it will render faster at home.
Wednesday, 16 March 2011
Just because i have not been uploading much 3ds max stuff
This is the star gate i created placed in my environment. I have changed the lighting since the last time i uploaded a image of it, i have also made the animation a little smoother which because this is a still image you cant see.
Labels:
3ds max
Thursday, 10 March 2011
Train render
This is a train i created at college in 3ds max. I rendered it in two parts so think it jumps near the end also the smoke is a little fast.
Monday, 7 March 2011
Textures
Hi hi here are textures from the Internet and also there is some we have taken from the local area i will be using these in my environment
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